shader of Lava, mountain, text testing in gallery 360
Unity Textures, animation…demo
Flying rig with atmosphere Demo
Source files in zip format and other info will be posted here.
For better documentation, I separated each sub-project into individual page.
The attached images are .gif animation. please download/click them and it should be shown on another window with animation.
LatLong lens Shader for panoramic rendering in Maya
I can use one camera to render one texture with lesser distortion for unity shader.
PS:resolution for image is 8400 x 1050 and video (mono) is 8192 x 1024
testing result for Jhave’s “e_animateREadable-SORTA2_ambient”
it takes around 3 days to rendering 1200 frames in render farm (20 farmers)
noted: IG2 sync delay problem.
Suggested Method about animating text in Maya.
To Jhave: I think we should put the joints as rigging. There is much potential in transformed animation with different rigging sets, and mel script.
On the other hand, generating 3D Chinese words is as same as english when we have the fonts.
rendering time testing:
(AO-left, old method, 64sampling): 28sec
(adding just Ambient light): 9sec (1/3 of original rendering time)