//----------------how to get 8k psd normal map-------------------------------------------- //----------------download and install NVIDIA Texture Tools for Adobe Photoshop ---------- //----------------find the tools under filter menu in Photoshop -------------------------- //-----------1. save this as C# format---------------------------------------------------- //-----------2. import as Asset----------------------------------------------------------- //-----------3. find the tools menu --> textsize //-----------4. drag your 4k limited texture --> click apply --> got a 8k texture //-----------5. delete the TexSize C# script before compiling the .exe //---------------------------------------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEditor; public class TexSize : EditorWindow { public Texture2D _tex; public GUILayoutOption[] par; [MenuItem("Tools/TexSize")] static void OpenWindow() { TexSize window = (TexSize)EditorWindow.GetWindow(typeof(TexSize)); } void OnGUI() { GUILayout.Label("Base Settings", EditorStyles.boldLabel); _tex = (Texture2D)EditorGUILayout.ObjectField("L",_tex,typeof(Texture2D),false,par); if (GUILayout.Button("Apply", par)) { string path = AssetDatabase.GetAssetPath(_tex); TextureImporter t = AssetImporter.GetAtPath(path) as TextureImporter; t.maxTextureSize = 8192; AssetDatabase.ImportAsset(path); } } }
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