Critters. Fauna. Fibonacci.
A baked shadow render bestiary. Alphabet ecosystem. Cross-referenced between languages. Technically: how many polygons can Unity hold if textures are baked? Will a smaller version play in Yurt if exported in FBX format to VRUI?
Source files available on request.
So as it is…
Clumps, clots, clouds, flocks, herds, cells, knots
in the blood brain earth sky stars.
In-between the tube videos will be clump videos: these will be easier occasionally technically since each cloud/flock/knot can be isolated on its own screen, no need for synchronized parallel renders unless they cross the edge of a screen.
Prototype Image: O meets E
In this image a clump of Os meets a clump of Es. Animation occurs by placing a static bend transformer on each cloud, then moving the clouds together through their constraining deformers (instead of changing the deformer, changing the object relevant to its deformer). Ambient occlusion with global illumination and final gather. 220 passes. No default lights. Source file available on request.
Organisms are tubes that eat and excrete, inhale and exhale, thinking using neuron paths, absorbing nutrients through gut tunnels. Toothpaste comes in tubes, as does astronaut food. Electricity and water travel through tubes. Languages and digital info travel through fiber-optic tubes between people.
Tubes made of language can therefore be playfully considered as organisms. Worms made flesh.
Continue reading “Worms made Flesh (tubes)”